aGold Tokenomics
Tokenomics
The aGold is the main currency and serves both to buy necessary resources and fight.

Distribution and Total Supply:

Total Supply: 15,000,000 aGold
Amount
Developers (Locked)
5%
Presale (Private & Public)
25%
Liquidity
25%
Play to Earn
45%

Transaction Fees:

Tax
Amount
Marketing Wallet
4%
Dev Wallet
4%

Initial Price and Starter Pack:

Initially the price will be 1 BNB = 4000 aGold.
This price was fixed so that all presale contributors have access to the "Starter Pack". This Starter Pack consists of the possibility of purchasing:
    3 Baby Apes
    75 aStraw (to build an Ape Hut)
    150 aWood (to build an Ape Farm)
    300 aStone (to build an Ape Barrack)
    30 aBananas (to Grow the Baby Apes)

Ingame Transactions:

In each one of the aGold transactions inside the game:
    1% of the aGold used will be burned to achieve a sustained price increase
    5% of the aGold will go to the Marketing Wallet
    5% of the aGold will go to the Dev Wallet
    40% of the aGold will return to the liquidity pool
    49% of the aGold will go to the Play to Earn wallet
This means, for example, that if the player buys 100 aWood with 100 aGold:
    1 aGold will be burned
    5 aGold will go to the Marketing Wallet
    5 aGold will go to the Dev Wallet
    40 aGold will return to the liquidity pool
    49 aGold will go to the Play to Earn wallet
Last modified 2mo ago