Apes of Empires
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Apes of Empires
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Introduction
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aGold
Resources
Breed
Grow
Build
Fight
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aGold Tokenomics
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aGold Tokenomics
Tokenomics
The
aGold
is the main currency and serves both to buy necessary resources and fight.
Distribution and Total Supply
:
Total Supply: 15,000,000 aGold
Amount
Developers (Locked)
5%
Presale (Private & Public)
25%
Liquidity
25%
Play to Earn
45%
Transaction Fees:
Tax
Amount
Marketing Wallet
4%
Dev Wallet
4%
Initial Price and Starter Pack:
Initially the price will be
1 BNB = 4000 aGold
.
This price was fixed so that all presale contributors have access to the
"Starter Pack"
. This
Starter Pack
consists of the possibility of purchasing:
3 Baby Apes
75 aStraw (to build an Ape Hut)
150 aWood (to build an Ape Farm)
300 aStone (to build an Ape Barrack)
30 aBananas (to Grow the Baby Apes)
Ingame Transactions:
In each one of the
aGold
transactions inside the game:
1% of the
aGold
used will be burned to achieve a sustained price increase
5% of the
aGold
will go to the Marketing Wallet
5% of the
aGold
will go to the Dev Wallet
40% of the
aGold
will return to the liquidity pool
49% of the
aGold
will go to the
Play to Earn
wallet
This means, for example, that if the player buys 100
aWood
with 100
aGold
:
1
aGold
will be burned
5
aGold
will go to the Marketing Wallet
5
aGold
will go to the Dev Wallet
40
aGold
will return to the liquidity pool
49
aGold
will go to the
Play to Earn
wallet
Gameplay - Previous
Evolution
Next - Ecosystem
Shop
Last modified
11mo ago
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Outline
Distribution and Total Supply:
Transaction Fees:
Initial Price and Starter Pack:
Ingame Transactions: