aGold Tokenomics
Tokenomics
The aGold is the main currency and serves both to buy necessary resources and fight.

Distribution and Total Supply:

Total Supply: 15,000,000 aGold
Amount
Developers (Locked)
5%
Presale (Private & Public)
25%
Liquidity
25%
Play to Earn
45%

Transaction Fees:

Tax
Amount
Marketing Wallet
4%
Dev Wallet
4%

Initial Price and Starter Pack:

Initially the price will be 1 BNB = 4000 aGold.
This price was fixed so that all presale contributors have access to the "Starter Pack". This Starter Pack consists of the possibility of purchasing:
  • 3 Baby Apes
  • 75 aStraw (to build an Ape Hut)
  • 150 aWood (to build an Ape Farm)
  • 300 aStone (to build an Ape Barrack)
  • 30 aBananas (to Grow the Baby Apes)

Ingame Transactions:

In each one of the aGold transactions inside the game:
  • 1% of the aGold used will be burned to achieve a sustained price increase
  • 5% of the aGold will go to the Marketing Wallet
  • 5% of the aGold will go to the Dev Wallet
  • 40% of the aGold will return to the liquidity pool
  • 49% of the aGold will go to the Play to Earn wallet
This means, for example, that if the player buys 100 aWood with 100 aGold:
  • 1 aGold will be burned
  • 5 aGold will go to the Marketing Wallet
  • 5 aGold will go to the Dev Wallet
  • 40 aGold will return to the liquidity pool
  • 49 aGold will go to the Play to Earn wallet
Last modified 3mo ago